Kevin's Creative Portfolio
Welcome and thank you for visiting my portfolio : )

Melon
Designer, Developer, Programmer, Audio Engineer
Melon is a roleplaying jigsaw adventure game for mobile and PC/Mac (USC Games)

Melon project development screenshot in Unity

Character art prototyping

Claustrophobia
Solo Designer, Developer, Programmer, Audio Engineer
Claustrophobia is multiplayer horror parkour involving cyberpunk cities and liminal spaces. Inspired by games like Superliminal, Phamaphobia, and The Stanley Parable.
.png)
.png)
Claustrophobia development screenshot in Unity
.png)
.png)
.png)
.png)
Liminal space themed level design
.png)
Level layout outline
.png)
Code example screenshots (Door & Interaction)
.png)
Brief game play video demo (singleplayer mode)
Futuristic night city from my dreams being made inside Unity.
.png)
.png)
.png)
Projector light ray effect with customized particle shader and alpha blending.
.png)
.png)
Custom roll-off algorithm for improving Unity's audio source and providing closer physically accurate 3D sound.

XBall
Solo Designer, Developer, Audio Engineer
XBall is a cross-platform multiplayer sci-fi soccer game inspired by Among Us.

iOS Screenshots




Multiplayer successfully connected to EOS Server via Mirror on iOS
Lobby creation&destruction test (log)

Level design (Unity)



Gameplay demo (iOS)

XCode auto-disable bit code and post process build script by me.

Lazy method modeling city in Blender...

Cross-platform multiplayer demo (macOS to Android)
.png)
OST and Audio Engineer
Screenshots of music production and SFX creation in FL Studio
.png)
.png)
.png)
.png)
.png)

Seemless looping audio creation from recorded samples
Audio Examples
_png-mh%20(1).png)